November 18,2023
Super Mario RPG, a landmark game in the history of video games, stands as a testament to the remarkable collaboration between two giants of the industry, Nintendo and Squaresoft. This partnership, a blend of Nintendo's iconic characters and Squaresoft's mastery of RPG elements created a groundbreaking and beloved game by fans. The recent release of the Super Mario RPG remake offers an excellent opportunity to delve into the history of this unique collaboration.
In the 1980s and 1990s gaming world, Nintendo and Squaresoft were major players. However, their paths had not crossed in terms of collaborative projects. The inception of Super Mario RPG marked a significant milestone, bringing together Nintendo's iconic character Mario and Squaresoft's expertise in role-playing game (RPG) mechanics.
Nintendo's NES console had already achieved global success, with over 60 million units sold and alongside in-house titles like Mario and Zelda, third-party publishers including Capcom and Konami contributed to its success. Squaresoft, then a rising star in the RPG genre, was among these third-party contributors.
The launch of the first Final Fantasy in 1987 was a critical and commercial success for Squaresoft. It not only saved the company but also launched a legendary series. This success cemented Squaresoft's relationship with Nintendo, with subsequent Final Fantasy titles being released exclusively on Nintendo consoles.
The birth of the legendary Final Fantasy saga was marked by its first game and its simple title screen. ©Square Enix
The Super Nintendo Transition
The shift to the Super Nintendo console allowed Squaresoft to expand its reach beyond Japan, particularly in the United States. This expansion paralleled Nintendo's global strategy, deepening the ties between the two companies.
For its US releases, Square renumbers Final Fantasy games, confusing. ©Square Enix
Shigeru Miyamoto, Nintendo's visionary game designer, envisioned transforming the Mario franchise into an RPG. This idea aligned perfectly with Squaresoft's strengths, setting the stage for a joint venture that was both innovative and daring.
Super Mario RPG was not just a fusion of ideas but also of technologies. The game adopted 3D graphics converted into 2D sprites, a technique pioneered by games like Donkey Kong Country. This choice, though technically challenging, added a dynamic element to the game, distinguishing it from other RPGs.
With its 3D rendering, Donkey Kong Country marked a technological turning point. ©Nintendo/Rare Software
Yoko Shimomura, a composer known for her work on games like Kingdom Hearts and Final Fantasy XV, was entrusted with Super Mario RPG’s soundtrack. Her compositions skillfully blended the familiar themes of Mario with new, imaginative scores, creating a memorable musical experience.
Super Mario RPG introduced a unique blend of traditional RPG mechanics with a more dynamic, action-oriented style. The game’s isometric 3D perspective and lively animations were a departure from the more static format of traditional RPGs, offering a fresh take on the genre.
The SA-1 chip, developed by Nintendo, played a crucial role in enhancing the technical capabilities of the Super Nintendo, allowing Super Mario RPG to push the console's limits. This chip was part of a trend of using specialized hardware to enhance game performance.
Despite its success in Japan and the USA, Super Mario RPG was not initially released in Europe. This decision was influenced by the SA-1 chip's regional lockout capabilities and the perceived low profitability of localizing the game for different European languages.
Super Mario RPG was a commercial success, selling millions of copies in Japan and the USA. Its reception among players and critics was overwhelmingly positive, praised for its innovative gameplay, engaging story, and visual appeal.
The game's influence can be seen in later titles like the Paper Mario series, which continued the tradition of Mario-themed RPGs. However, the direct collaboration between Nintendo and Squaresoft ended with this project, as Squaresoft shifted its focus to Sony’s PlayStation with the launch of Final Fantasy VII.
The European release of Super Mario RPG featured a different cover than the American version, leading to frustration and envy among European fans. ©Nintendo
The release of Final Fantasy VII marked a turning point in the gaming industry, with Squaresoft moving away from Nintendo to Sony. This shift was driven by the technical demands of their games, which were better supported by the PlayStation’s CD-ROM format.
Super Mario RPG remains a beloved classic, a symbol of the successful collaboration between Nintendo and Squaresoft. Its recent remake allows new generations of gamers to experience its unique charm, proving that the game’s appeal endures even decades after its initial release.